I am trying to add a geometry shader to a custom shading model, but I am struggling a bit.
It does not seem like there are a lot of examples out there.
I am using UE 4.24.3 and added my custom shading model by following this tutorial https://medium.com/@lordned/ue4-rend…l-e2972b40d72d and adapting for 4.24.3.
At the bottom of the tutorial, it said that adding a geometry shader would come next, but it seems like it never did.
Any pointers to examples/tutorials would be much appreciated.