I’m trying to make a material in UE that replicates acrylic glass. I managed to do it in blender, however the textures wouldn’t export properly, and I don’t want to fool around with it since in-engine would probably be a better choice.
Here is some reference about what the material should look like: Imgur: The magic of the Internet
Thanks in advance!
I’d search around for plastic or just normal glass materials, it seems no one has an answer for this currently, and materials aren’t my specialty, so just for now, I’d stick with something temporary.
I ended up basically doing that, using a basic glass material for the sides and a slightly whiter version for the edges, its not ideal but it doeswork. Still hope to find something proper, though.