i have a well model, problem is that i want it to be deep. Then ground naturally shows/clips thru it. Is it a way to make the ground not render where well is?
the well will be a placeable by the player, so the hole in ground can be anywhere…
possability to make a culling or opacity material and put on a part of the well mesh so ground not showing? want to avoid tampering with ground/landscape material
-or must the entire landscape be set up with the hole material?(isnt that expensive?)
it doesent need to be possible to enter hole… just a matter of culling the ground away/not render/not show it where well is