A problem about particle system

I created a particle system. When the box size is too large, moving the angle of view in the editing interface will make my particle system invisible, but it is completely invisible when the game is running. How should I solve it

Hey there @Dusnowbychen! I need a bit more information to help you out!

What type of particle system are you using? Cascade or Niagara?

May we see an example of it occurring?

May we see the setup for the particle?

Feel free to take a look at this thread to see if some of these fixes helped in the mean time, and let me know!