A BUG IN OBJECTIVE DEVICE (VERSE)

Summary

When I use the damage event on the objective device it simply doesn’t work, it appears that it’s wrong because it isn’t, but it just doesn’t work

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

basically use the syntax:
objective_device.DamagedEvent.Subscribe(function)
and nothing happens in the game

Expected Result

the expected result was for the syntax to simply work and call another function when it is called

Observed Result

the action does not call the function it simply does not work

Platform(s)

PC

theres a workaround i found, if you call a function on it (like Heal()) on begin, your events will fire normally afterwards