4.24 Crash when assigning terrain paint layer

When trying to apply a terrain layer info asset to my landscape, my editor crashes. It doesn’t crash with a crash log, it locks up so much it can’t seem to run that process to kick out that crash report. I have a regular log I was able to obtain from PROJECT\Saved\Logs that says, “Missing cached shader map for material M_Master_Landscape, compiling” several hundred times.link text


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