4.11 hair/cloth/eye shaders

so any pointers to how we can implement the new hair/cloth/eye shading models in 4.11?
cloth seems to be kind of straightforward but hair/eye require a little bit of a setup as it seems
help would be appreciated

Documentation and samples will be provided when they release 4.11.

4.11 came out last thursday any ETA on the docs? Would be handy :slight_smile:

Nothing yet?

Where are the documentation on cloth/hair/eye and skin improvements?

Any news on how to setup these materials?

Documentation would be Epic… see what I did there? Please!