Try disabling from your post process under rendering the temporalAA option. In there you can also find auto exposure. Don’t forget to click on the little eye and select’ show advanced settings’ . They are hidden by default.
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As you can see, when hit the play button, the game start changing the color and the exposure, i did try disabling all the option from post process, but still same…Please help…
As i said on my first post (and Luos as well) when you create a level there should be in there a postprocessvolume(if not create one from the MODES panel and drag and drop it in your level). Just go to the scene outliner and type postprocessvolume to find it.Click it and then go to the right corner of the details panel and click on the little eye.Choose “show all advanced details” . Now under “Misc” go to AA method and choose none.Go to "Post process volume " and tick the box that says enabled and unbound.Now your problem should be gone.If not, combine all the above with no motion blur as well.