Ziplines perspective when using First-Person is too visually jarring to be usable.

Summary

Ziplines when used with First-Person mode are too jarring to usable.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a zipline in a first-person oriented island, start game, jump on

Expected Result

Expected result is a more fluid ride from point to point, without seeing the Magnet above shake in and out of view. Would expect a similar experience to Ascenders in First-Person mode.

Observed Result

Jarring visually for players and seeing the Magnet above shake in and out of view.

Platform(s)

PC

Video

FORT-908618 has been ‘Closed’. We’re unable to reproduce this issue.