Summary
Ziplines when used with First-Person mode are too jarring to usable.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a zipline in a first-person oriented island, start game, jump on
Expected Result
Expected result is a more fluid ride from point to point, without seeing the Magnet above shake in and out of view. Would expect a similar experience to Ascenders in First-Person mode.
Observed Result
Jarring visually for players and seeing the Magnet above shake in and out of view.
Platform(s)
PC