Zipline Pole Invalid

Heya, the Zipline Pole C is now automatically generating a Zipline capsule, this capsule is causing a validation error which is stopping me from launching a session. I can delete the capsules and launch a session but they come back stopping me from doing a memory calculation because things have changed

We are also encountering this.

The best solution we have for now is use another prop or custom mesh for the pole.

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Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here: Fortnite Creative

By the way, I started experiencing the same issue when I enabled “Streaming” on the “World Partition” tab in the “World Settings window”. I was able to delete the zip line capsules and turn off “streaming” and load into a session. Hope this helps.

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