Zero-G hand-based movement, locomotion mechanics similar to Lone Echo/Echo VR (Updated 1/23/19)

Rectus_SA solved the hand problem
link here

it breaks the rotation on mine, but its much better
I have it ported to ue5 with the hands working properly and grasping, and thrusters and bounce, just working out rotation and possibly adding a roll

When I get the rotate action fixed I’ll post the UE5 project