I am trying to set up the Cooked Data Snapshots for Zenserver and the documentation ( Cooked Data Snapshots with Zen Storage Server for Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community ) describes how to set a path to store the snapshot descriptors.
The snapshot descriptor can commonly be represented as JSON, as a file on the filesystem or in another storage medium
Despite the “… another storage medium” part, the actual property NetworkSnapshotDescFileRootseems to be designed specifically for a network filesystem.
In our organization, we do not have a shared network drive - we use Google Drive - and we certainly don’t have filesystems shared between our developer machines and our build agents that run in AWS.
Are there any alternatives to a network (or local) filesystem path to store the descriptors?
Is there work ongoing to allow these to be stored and provided by Zenserver or perhaps Horde instead?