Not really. This was available in UE3 but is not really in UE4 yet AFAIK.
If it s a translucent material on the object you can force it to render on top of everything else though, but turning off the depth rendering in the material properties.
Not really. This was available in UE3 but is not really in UE4 yet AFAIK.
If it s a translucent material on the object you can force it to render on top of everything else though, but turning off the depth rendering in the material properties.