z-coordinate bug

Summary

Hello community! I have experienced a rather unpleasant glitch. I have created a scene and after reopening this morning, scattered trees changed their Z-coordinate, and now they levitate a few meters higher. The weird thing is, that trees placed manually kept their Z-coordinate. My first thought was to simply gumball move trees to their original place, but scattered objects are immovable by gumball. Does anyone know the solution to this error? I use the 2024.1.2 build of Twinmotion, I create the model in Rhino 6, and use the data link to export data to Twinmotion.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

I really can’t, I have no idea what went wrong, I have not even updated the model from Rhino.

Expected Result

Trees and other assets in the air…

Observed Result

Flying trees and assets…

Platform(s)

Windows

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