This happened with me while creating a zoom into planet effect because I was so far out that I was beyond the boundary of the skydome mesh, so I just resized it by adjusting the scale settings and the message went away.
I notice some people had luck disabling WPO, this could be because of nanite but I think it could also be if you’re using ray tracing and the world position offset isn’t being accounted for, in this case in the skydome settings search for ‘evaluate world position offset’ and tick the box.