Sorry if i’m writing again, i finished to compile until loading screen. but this is the result (i took the result by log file):
PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MM_Map -0.034
[2015.10.14-12.15.43:933] 99]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/Maps/MM_Map.MM_Map:PersistentLevel’ has LevelScriptBlueprint ‘/GameMaps/MM_Map.MM_Map:PersistentLevel.MM_Map’ with GeneratedClass ‘/Game/Maps/MM_Map.MM_Map_C’ with ClassGeneratedBy ‘/Game/Maps/MM_Map.MM_Map:PersistentLevel.MM_Map’
[2015.10.14-12.15.51:782][467]LogScript:Warning: CreateSession - Invalid or uninitialized OnlineSubsystem
[2015.10.14-12.15.51:782][467]LogScript:Warning: CreateSession - Cannot map local player to unique net ID
[2015.10.14-12.16.25:673] 7]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/Maps/MM_Map.MM_Map:PersistentLevel’ has LevelScriptBlueprint ‘/Game/Maps/MM_Map.MM_Map:PersistentLevel.MM_Map’ with GeneratedClass ‘/Game/Maps/MM_Map.MM_Map_C’ with ClassGenera