Epic Developer Community Forums
Yeah so as far as I know world aligned textures dont do anything with this so I wanna know if you can stop a texture from stretching and stay consistant on each model with the material from morph targets
Development
Rendering
morph-targets
,
skeletalmesh
,
question
,
unreal-engine
LambdaCore
(Lambda Core λ)
September 8, 2024, 1:32pm
1