Y and Z axis have been swapped.

Summary

After latest update the Y (green) and Z (blue) axis seem to have been reversed.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Go move objects in UEFN using the type-in values boxes in Details.

Expected Result

The Y and Z axis have been swapped. Z axis (blue) used to be to the far right (the 3rd box) now it’s in the middle where Y axis (green) used to be before the update

Observed Result

Y and Z axis are now swapped. XZY

Platform(s)

UEFN

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In addition to this bug, I’d like to request the option of moving the Transform, Rotate and Scale toolbars back to the top-right where they used to be, if possible. It was much more accessible to the right, at least for me. An option to revert this would be nice again if possible.

edit- also while I’m requesting things, it would be awesome to have the Snap values able to keybind so I could quickly change from 16 to 32 to 64 etc. like we can hit the Space bar to swap between Translate Rotate and Scale. The ability to put certain snap values to a Bookmarked keybind would save me a lot of clicks. Additionally, a function which would re-align an object to a World Position value, for example, say I’ve moved something in 1 Units or even freehand, if I toggle this function it would re-snap the object to the nearest 16 World Units or 32 or whatever and get it back on the World Grid track.

Thx for all you do! I went off on some tangents but the main things are the XY of course. Just sharing some of my immediate desires after using the software for a bit.

Hi @JayC198
The change is listed here
Left-Up-Forward Coordinate System in Unreal Editor for Fortnite | Fortnite Documentation | Epic Developer Community