For Full Controller Support on Steam - they want the game to pause when the XBOX Home button is pressed. Pausing through Blueprints is no problem but I don’t see an option in Unreal’s Gamepad input menu for the XBox Home button. (Glowing white or green XBox symbol button that brings up overlay menu.
However on PC at least, the input isn’t sent. The xbox controller overtakes the game with it’s own interface thing and no input is passed down to the game in my brief testing.
I’m still digging through it realistically, so maybe I hooked something incorrectly.
check this one too
The issue - for me at least - becomes finding out if the controller even registers the button press.