Wtf? My new/empty project already has compiler errors

Hi,
I’ve created a new ue5 project based on the fps template using cpp. Idk why, but when i click run in vs, it gives me compiler errors in files i didn’t even knew existed.
Log:

I am an absolute beginner/noob with ue5 and cpp. Until now, i’ve used Unity and c#.

What class are you inheriting from? You seem to be trying to override a function that does not exist in the parent class.

The incomplete type error would also suggest you forgot an include of a class definition that you are using as a property.

While the editor is open you can’t build manually inside visual studio you have to use the live coding in editor.
You can close the editor then build, if you don’t like live coding you can disable it.

Turn the Error List off. It’s useless. It’s even part of Epics recommended setup process.

The only errors you need to care about are the ones in the output log when you compile.

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I upgraded my gamer chair and get way fewer compile errors. :+1: