I found the solution some time ago. “Global Force Resident Mip Levels” in textures options is what you need to enable to fix it. Don’t do this with every texture though, because it is not free in case of performance.
I found the solution some time ago. “Global Force Resident Mip Levels” in textures options is what you need to enable to fix it. Don’t do this with every texture though, because it is not free in case of performance.