Wrong angle of rotation of DK1 after teleportation

[UE4] I use DK1. The player teleports from the street to the apartment. In the apartment the player has to be turned for example to the north. For this purpose in блюпринт I change an angle of rotation of the player. Everything works correctly. I dress DK1. Now after emergence in the apartment the player looks to the south. How to make that the player was turned to the north?

Sorry for my bad english

Try “Reset HMD Orientation” Node in blueprints. Also - I think that X(vector) is normally forward, so maybe rotating a level will work too.

Thank you very much. Your solution helped