Writing in Console Crashes Editor

Assertion failed: CharCode [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Developer\OutputLog\Private\SOutputLog.cpp] [Line: 702]

0x00000000CEEF4008 KERNELBASE.dll!UnknownFunction []
0x00000000B4227884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
0x000000009F916FBB UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
0x000000009F851B59 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
0x00000000856B152A UE4Editor-OutputLog.dll!SConsoleInputBox::OnKeyCharHandler() [d:\build\++ue4+release-4.19+compile\sync\engine\source\developer\outputlog\private\soutputlog.cpp:710]
0x00000000856725E2 UE4Editor-OutputLog.dll!TMemberFunctionCaller<SConsoleInputBox,FReply (__cdecl SConsoleInputBox::*)(FGeometry const & __ptr64,FCharacterEvent const & __ptr64) __ptr64>::operator()<FGeometry const & __ptr64,FCharacterEvent const & __ptr64>() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstanceinterface.h:156]
0x0000000085673004 UE4Editor-OutputLog.dll!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SConsoleInputBox,FReply (__cdecl SConsoleInputBox::*)(FGeometry const & __ptr64,FCharacterEvent const & __ptr64) __ptr64>,FGeometry const & __ptr64,FCharacterEvent const & __ptr64>() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\templates\tuple.h:498]
0x00000000856A5D0A UE4Editor-OutputLog.dll!TBaseSPMethodDelegateInstance<0,SConsoleInputBox,0,FReply __cdecl(FGeometry const & __ptr64,FCharacterEvent const & __ptr64)>::Execute() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:269]
0x000000009618B5F5 UE4Editor-Slate.dll!TBaseDelegate<FReply,FGeometry const & __ptr64,FCharacterEvent const & __ptr64>::Execute() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:537]
0x000000009626EBF6 UE4Editor-Slate.dll!SMultiLineEditableText::OnKeyChar() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\text\smultilineeditabletext.cpp:578]
0x0000000095FD4B1E UE4Editor-Slate.dll!<lambda_1c1a6884130f88cc3a30cf556a098b76>::operator()() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4892]
0x0000000095FA6B6D UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FCharacterEvent,<lambda_1c1a6884130f88cc3a30cf556a098b76> >() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:266]
0x0000000095FA8863 UE4Editor-Slate.dll!FEventRouter::RouteAlongFocusPath<FEventRouter::FBubblePolicy,<lambda_1c1a6884130f88cc3a30cf556a098b76>,FCharacterEvent>() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:247]
0x0000000096025965 UE4Editor-Slate.dll!FSlateApplication::ProcessKeyCharEvent() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4889]
0x000000009601962C UE4Editor-Slate.dll!FSlateApplication::OnKeyChar() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4865]
0x00000000B421E2C5 UE4Editor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowsapplication.cpp:1481]
0x00000000B4211B78 UE4Editor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowsapplication.cpp:2172]
0x00000000B422052C UE4Editor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowsapplication.cpp:889]
0x00000000B420D679 UE4Editor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowsapplication.cpp:726]
0x00000000D237B85D USER32.dll!UnknownFunction []
0x00000000D237B1EF USER32.dll!UnknownFunction []
0x00000000B4221666 UE4Editor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowsplatformapplicationmisc.cpp:129]
0x000000004FB25475 UE4Editor.exe!FEngineLoop::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3263]
0x000000004FB36BD0 UE4Editor.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:166]
0x000000004FB36C4A UE4Editor.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
0x000000004FB44149 UE4Editor.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
0x000000004FB45B57 UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
0x00000000CFF61FE4 KERNEL32.DLL!UnknownFunction []
0x00000000D2AEEFC1 ntdll.dll!UnknownFunction []
0x00000000D2AEEFC1 ntdll.dll!UnknownFunction []

The editor crashes as soon as I type something in the console. I can open the console, but when I type a single character it crashes.
Please fix already. I have this crash sind Preview 1.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

I’m facing the same issue in v4.19.0 build and couldn’t find any entry for the same in Public Bug Tracker. Do you have any tracking ID for the bug?