Hi,
I’m designing a user interface that’s navigated using a controller, where the buttons are activated as the user directs the Left Thumbstick towards them
I tried your option and to be honest it’s really promising. Now that I understood how it works, I’ll iterate on it.
I just don’t know how to use it well in my widget blueprint, and how to change dynamically the value of the parameters in my material, do you know how ?
Create a dynamic material and use SetScalarValue to set the Fill
Create a MaterialParameterCollection and use a value from here for the Fill
You can also have a look at UI MATERIAL LAB on the market place. You can create that part of a circle with a combination of a pie chart and a angle / square gradient