Download

WorldAlignedTexture panner

Hi,
I want to use Panner with WorldAlignedTexture. WorldAlignedTexture hasn’t UV pins… How can I do this? I need this to make my river by spline tools.

Thank you,
Patrick

Panning textures is usually done by adding Time to the UVs X/Y components.
You’ll probably need to rebuild/modify one of the existing material functions to do so. Something like this should do it:
ae48d87cfde254e3765b1826293e856f6a26a3b5.png

No. if you use world align texture you’ll have to use Object Texture which doesn’t have UVs so that graph won’t work.