World Space UI Issue

Summary

World space UI persisting in past locations.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

  1. Have a UI widget attached to a prefab
  2. Prefab be attached to player
  3. Prefab moved off of player onto new entity

Also happens when the entity is removed from simulation

Expected Result

World space UI moves as should or removed when needed

Observed Result

Sometimes persists in old location, not every time.

Platform(s)

Windows

Video

Additional Notes

If you need more clarification on verse etc let me know. Its a bit hard to describe. The video showw the extra UI when snapped to new position and you can see some old persistent ones in the back

Just want to add this is probably caused by the same issue which is causing this other issue (which is marked as unable to reproduce, still I have the same issue in my procedural map prototype):

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The status of FORT-1148331 changed to ‘Needs Triage’. We are routing this to the appropriate team for investigation.