Hi, first of all i’m skilled with BPs but when it comes to materials i’m so dumb, so this thing might help you speaking the BP language if necessary.
Here is my problem i have a material that use “Absolute World Position”, in the other hand my game have world origin rebase whenever i update world origin rebase “Absolute World Position” fallows the last location of rebase, all i need is how to keep the “Absolute World Position” to be on 0.0.0 no matter if i update origin rebase.
And please someone explain me what actually “Absolute World Position” inside the material does and what is his vector, is it local or world ?
Thanks in advanced, hope someone will get this torment out of me.