Summary
I made this little node setup that uses WPO to make these fortnite inspired zero point strands wobble. With 36.10 it broke completely in sessions, however it is fine in editor for some odd reason. (potentially the Object Scale node?)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
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Expected Result
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Observed Result
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Platform(s)
PC