Hello, I have 10X10 Km area in world partition and its working fine in development but when I am trying to open that level from another level using “Open level by name” it does not loads the cells my assets on but it loads the 0,0,0 location. How should i load the cells i have assets on ??? and what should be the correct way to load world partition level… ??
Thanks in advance…
Facing the same problem
First, make sure Enable Streaming
is ticked in the World settings panel.
Next, ensure your World Partition Cell Size
and Loading Range
distances are setup correctly. The defaults respectively are 256m and 768m.
From there it’s a matter of creating and configuring your data layers to handle the loading/unloading of actors.
Data Layers…
What? Aren’t World Partition loading and unloading actors by itself if it’s in a cell???..