hi everyone,
unreal engine 5.1 preview is released and i went and did some testing for this issue. i can happily confirm that the problem has been fixed. maybe this will require some further deeper testing but so far i’ve been getting good results.
all the landscape tiles unload properly and only the tiles in the immediate range that you setup in streaming settings are loaded.
it goes without saying, it’s only a PREVIEW version, we will have to wait and see for the full final release. but good job Epic team ![]()