World Partion, current pawn vanishes when reaching cell loading range limit

I did figure it out. Soooo, anything like that you would want to go in to the actor BP (your AI BP in this instance) and in the details panel search for (world partion, partion, world) any of those…and then set it to “always loaded”. Now, when you place those actors in your world they may be invisble and greyed out. In the world outliner just right click on it and hit the option to load it in.

Hope that fixes it for you :slight_smile: