World Locked VR Stereo Layer Shifting On Gear VR

Question, is your VR pawn rotated in the scene so that it’s starting facing the right direction? I’ve just observed this behaviour. If the VR Pawn starts at a Zero rotation, the Stereo layers behave as you expect them too. BUT, if you start with any rotation, or later create a rotation from teleporting etc. then the Stereo layers in World Tracking space will float as you move your head around.