Won't publish in Creative 1.0 as it says memory is over max, despite how much I delete

Summary

I just use the basic FN Creative 1.0 on the PS5, and today it won’t let me publish to a private code as it says it is too big. I only added a handful of different weapons in vending machines, and I’ve deleted SO much in comparison and it still isn’t working. It also had that issue of my invisible barriers switching to translucent red. I don’t want to keep deleting things from my map! One other thing is that I placed and deleted the new interactive device, just to take a quick look and the problem MAY have occurred after this.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Memory

Steps to Reproduce

  1. Open map in creative on the PS5 from the Hub
  2. Add around 10-15 vending machines screens with a weapon in each one, including the newly added weapons.
  3. Place the new interactive device, look at options, delete device.
  4. Save a backup
  5. Publish island

Expected Result

Get private island code, or if too big, get appropriate message, delete equivalent amount of memory-taking objects from map, publish with private code successfully

Observed Result

Message that it couldn’t publish due to being too big. Multiple attempts to delete multiple objects, devices, etc, and still repeatedly getting same message, beyond any doubt that a LOT more has been deleted vs added since last successful publish

Platform(s)

PS5

Island Code

823461355761