They are indeed real!
You have to add the items all manually at the exact same time to push past 50 & it doesn’t work in the launcher, web browser only.
This will likely get fixed soon, hopefully the Wishlist Limit is increased shortly after!
They are indeed real!
You have to add the items all manually at the exact same time to push past 50 & it doesn’t work in the launcher, web browser only.
This will likely get fixed soon, hopefully the Wishlist Limit is increased shortly after!
Tools:
** A blueprint to convert Unity scenes (I know there is one on github, but maybe there is one that is easier and less time-consuming) (In Unity, remove lights, shaders and colliders/In Unreal convert materials to blueprint and add shaders, make sure to save all files)
Assets:
** Add a few interiors to various scenes make the scenes a bit more interactive (places to “hide”, merchants, player hangout, etc) Many street scenes don’t have interiors. One or two small unfurnished rooms would be nice.
** Most Sci-Fi assets do not include living quarters.
Vault:
** A way to archive assets from our Vault
** A way to mark favorites or assets we want to use with every project
** A way we can search our Vault
** Add more space to the wishlist
Hi,
Can you please add an option to see updated assets in the Unreal Launcher. I have over 1000 assets and it is a nightmare to update everything, except the plugins. Can you add a simple filter which will show the updated assets.
Kind regards
I’ve just added to over the 50 no. limit on the Epic Marketplace Wishlist, Is this new and improved? I couldn’t find any anouncement.
while i do like the bump from 50 to 200. but after a weekend of browsing one of the almost seemily weekly huge sales events, that 200 slots was filled. Really seems like someone(s) dropped the ball only allowing 200 wishlist. kinda bummer i had to end up making my own application to track/notify me on changes. I mean, as evil as someone would have to be tho, i’d reluctantly even be willing to pay to have ability to not have to think twice about wishlisting something. I hope for market/asset creators tho, that there are some analytics too they see with who has in cart & wishlist too. Hard for me to theorize any positive reason to neuter folks of potential sales, and exposure to marketplace assets… unless your database coding is setup in a way where every page load, everything is loaded rather than just indexing the users count, and only calling the items if the user opens up the dropdown/clicks link
A couple of suggestions:
This reminds me of Diablo 4s stash tabs…