I’ve been pushing UE4 a bit lately, and I was quite impressed by the results with this demo!
Inspired by the McLaren Car Configurator developed by Epic Games using the Unreal Engine 4, I decided to develop something similar but in Virtual Reality.
I was able to push 11milion triangles ( 3 Audi R8 seen at once ) with 3500 draw calls, and this was quite surprising, since usually around 2 milions triangles perfomance decrease rapidly.
The video shows running the project in Editor, but packaged version ( soon available for download ) runs at 90FPS steady.
UMG causes big frame drops, so I’ll probably use an alternative which do not cause any issues.
Since this is a WIP some things need to be taken care of, such as:
- Shaders setup for the different car paint colors
- Cross section need to be worked on
- Lighting needs some improvement ( also exterior setup is planned )
- Noitom Hi5 VR Gloves need to be integrated
Tested on MSI VR One, i7-7820 @2.9GHz, 16 Gb of Ram, GTX1070 8Gb