hello and welcome to sunshine and slaughter…ehrm…I mean this hopefully informative and awesome thread about Dead Island 2!
So first of all, the development of DI2 is still heavily under NDA, so I can not share a lot of stuff with you guys just yet, however this will get better over time as we will release more material on the game anyways, and I am also constantly checking with the Project Board (all the Heads and Directors etc.) to make sure I can still water your mouths (can you actually say that in english?^^) with some cool insights into the development of the game without giving away too much!
I will answer questions, however, please be aware that there are just a ******* lot of things I am not yet allowed to talk about^^ So please keep that in mind (especially if I dont want to go into certain details).
Lets start out with some background info first
We are YAGER, a Berlin based studio and before we started with DI2 we did Spec Ops: The Line, based on the Unreal Engine 3. I am working as a Technical Lighting and Material Artist on the game and so far, it has been quite a blast working on such a cool project with the power of Unreal 4. Right now, one part of the team is working on Dead Island 2, and another part is working an a very cool project called Dreadnought, check it out! Its powered by UE4 as well https://www.greybox.com/dreadnought/en/ https://www.youtube.com/watch?v=LYs-fK_b8BE&hd=1
So what is Dead Island 2?
When it comes to the apocalypse, it is all about your attitude. Set after the events of Dead Island and Escape Dead Island, Dead Island 2 takes you to a sunny California in the aftermath of the zombie outbreak. This is Dead Island as it was always meant to be – an intense, visceral romp through the sunshine state with you and your friends in a seamless multiplayer experience. Choose from an elite crew of heroes who are immune to the zombie virus and eager to run headfirst into the apocalypse. Craft thousands of weapons, upgrade your vehicles, hunt for epic loot and live the dream in the ultimate zombie slayers´ paradise!
What character classes are there?
We have 4 different character classes – Berserker, Hunter, Speeder and Bishop – with their individual skills and weapons. More details on this will follow in the months to come.
Seamless multiplayer? Wait, whuuut? Can´t I play in Singleplayer anymore?
As in the original DI, DI2 also will be best experienced in coop together with your friends. However, you can of course play the game in singleplayer and offline.
How many Zombie types will there be in the game? Can you name some of them?
We definitely increased the number of Zombies compared to any of the previous games. Plus we are giving every single one a very individual look, so that no Zombie looks the same. Of course, you will encounter well-known types like the Walker, the Runner or the Thug, but there will be many many more.
There are rumors about a cat!
And they are true! Since technology was pushed so hard and we were so inspired by what could be achieved, we said ****, we need to motion capture a cat! Next Gen and…yeah…you know^^
On which platforms is it going to be available?
DI2 will be out on PC, PS4 and Xbox One. Lead quality for development is PC, but target quality is the same for all platforms (Challenge Accepted!! :D).
Where can you find Dead Island 2 on the internet?
On Facebook we use a Global Page system. That means that there is one “Global Page” (/deadislandgame) and based on the country you visit the Page from, you get automatically redirected to a Local Page (e.g. /deadislandgamede).
So if you want to receive all english main updates, change to the Global Page
And finally, when will it be out?
Wait for spring 2015^^
So this was just some basic info on the game. Lets watch some cool videos that can express more than just words (sorry, screenshots are rare :D)
This is the announcement trailer that was shown at E3 this year at the Sony Press Conference. It was done by the amazing team of Axis, that also did the very first Dead Island trailer. Enjoy!