I am working on a project that I would like others to try out and “help out” if they so choose. I am trying to build a game that I want to play, and also others may enjoy as well.
Feel free to download and use anything in this project as you wish.
I am making a video that I will post on Twitch.tv as soon as its ready describing what I have so far and some issues that are needing solved, so feel free to post in this thread some ideas for making improvements or make your own and repost a new download with the improvements.
I got my beam weapon template working, I am going to make 2 more auto turrets and polish up what things are currently operational in the project and upload a new project file.
Probably have the new version ready by the end of the week, so look for a new “update” soon™
Funny in term of fun. What you are doing in the video is fun to me. It means it is cool, great. Also, i understand the hard work behind. Sry if i offended you, no offense was intended… but since i am french, sometimes i speak english like a spanish cow
Looks like you’re going after a Tribes-like game. If you’re planning to include skiing, it might be wise to take a glance at the Project Freefall source code. It has skiing built in already, and a few other things you might like. Could save you some time, at least.
I take it, this is just for learning purposes?
did you create all the assets?
btw with your beam particle effect, the problem is most likely the retriggerable delay node, itself, that’s why when you set it to 0 the effect doesn’t lose it’s starting position. the effect itself looks like it’s working correctly.
Well yeah this is for learning purposes, but in the end I plan on having a “playable” game as well.
The assets for the weapons, sounds, and effects are from other unreal projects that will be replaced with my own custom assests as soon as i get the base mechanics all working.
I will look at that node to see if i can find a better way to make it a constant fire weapon, but that was the only node I saw to make it “retrigger” the fire event, thanks though I will look into it.