cglewis
(cglewis)
January 13, 2017, 2:20am
67
Congrats on finishing your project, a lot of impressive work! You must have put in a lot of hours on this project, that’s for sure.
I don’t have much to say about 3d-meshes or textures, but I have a few lines of feedback about the exterior design, if that is of interest to you. I’m very much an amateur though, so the following is only my opinions/observations.
I know the Destiny concept image was just that, a concept, but compared to that concept image I think that your exterior seem a little cramped and partly over-cluttered. By cramped I mean that the buildings in the background seem to be a bit taller and perhaps closer to the curved one in the centre, thus making the curved entry building appear less dominating in the scene. If this was a game level and the player needed to enter the building through the stairs of that building, if would help the player if the builiding and the stairs were slightly more prominent visually. On the same note, in your scene there’s a lot of details that compete for the attention just to the right of the curved building (cars, containers, lights), and although they of course should be used in the scene when made, they draw some of the focus away from the stairs and entry of the building, particularly those closest to the stairs, and could make they player think “hey, rubble?” instead of “hey, entrance?”.
Thank you so much for the feedback man! I totally agree, in my upcoming environments I will be working towards building on what i have here
I have some really cool things coming down the pipe, the amazing folks at epic awarded me with a VR Dev grant so I will be working towards creating a game and i will be dropping some shots as soon as i can