[WIP]Editing while In VR

It looks like a decent proof of concept! I’m curious as to how you were able to get in-game values to carry over to the editor after you finish editing in VR. I’m also curious about how you’d switch between “VR Editor” mode and “VR Game mode”.

I think the UI’s will need a lot of work though. As they are in this plugin, they appear pretty rough. I think what would work great is hand controllers. You could scale or rotate objects by moving your hands around, but… I wonder how fast people would get physically tired from constantly waving their hands around in VR while building a scene?

I’m also curious about how editing blueprints, materials, and other systems would work in VR.