[WIP] Caves, Rocks and Plant packages

Gorgeous plants, love the amount of detail on those leaves. My project is flora heavy and so there’s a good I’ll be picking up. Hope to see it on the marketplace soon!

The shader (in realtime) is actually not as bland as you think, it kinda looks like there is magic inside of them.

https://i.gyazo.com/a37540e4eaeb2f156ffe028b00817742.gif

that said, you arent the first to comment about the cartoony-out-of-place look they have so I have been working on editing em.
Still not fully satisfied but:

Not sure when, It might take quite a while still. :confused:


On another note, Here are two images of my mod. cave set being used with jan’s spline tool:

http://stuff.pyrron.com/ue4-splinemeshhub4.jpg

http://stuff.pyrron.com/ue4-splinemeshhub3.jpg

Once jan gets that fully working (its not part of the cave pack, I just set the caves up so they can use it) I am sure he’ll showcase it :slight_smile:

Count me in! When will you submit it to the marketplace?

I know ive said “SOON” for 6 or so months now, but I hope to submit it by the end of the week.

Great :slight_smile: Don’t waste anymore time!:cool:

Yeah you should submit sooner rather than later since we all know it will take 1-2 months to actually reach marketplace after you submit.

is amazing, props to you

Still waiting on some files, so doing… weird stuff:

Will you do a building pack next after your rock pack is finished?

Just curious here :smiley:

Also Instant buy!

I seriously doubt that HeadClot :stuck_out_tongue:

as it is now, I will make a plants, temple, sci-fi package and im sure that around the temple package I might find something else Ill rather do :stuck_out_tongue:

We need more buildings :frowning: But i can settle for sci-fi and plants,

Final-ish list with content for the rock/cave package.
__

Massive asset package with a variety of props for fast, easy and versatile creation of caves, gorges and other rocky, natural environments.

Contains:
450 meshes (modular cave pieces, rocks, crystals, arches, columns, floors, walls, lights and more)
of which
73 are modular cave meshes in 5 catagories (813 polygon average)
377 are rock & prop meshes in 9 catagories. (2100 polygon average)
The meshes currently have no LOD, but those will be added in a later update.

Very, VERY customizable material with 210+ Material Instances showcasing various uses.
material can use any arbitrary tiled texture, and automatically rescales with the world scale of the mesh, which allows for fast, easy and extremely versatile environment creation.
The material also contains an easy-to-use up vector blend moss or ice layer.
All meshes will work with ANY seamless texture.

All of the contained 32 texture sets (each containing Albedo, Roughness, and Normal maps) textures are provided at 4096 resolution, some additional props have 1024 or 2048 resolution textures.
Additionally, the package contains 24 new sounds with sound cues, 4 new material functions, 4+ decals, 2 particle , 7 blueprints, 2 bokeh textures, a dirtmask for postprocessing, and 3 cave reverb presets.

Also included are 6 showcase levels, with one created by beginner environment artist (Will Chambers) and one created by experienced designer (Jan Kaluza from http://www.broad-strokes.com/ ) to show the versatility and ease of use of package.

Coming soon:
Showcase video, tutorial video, a few speedbuild videos.

Oh masta. Teach me.

so…

small update.

Just submitted the package to the marketplace :slight_smile:
If it gets accepted I will probably make a thread about it in the marketplace section.

Thank you all for your replies, views, comments and overall awesomeness that is the ue4 community :slight_smile:

and since the waiting game for the submission has started, you can watch an awesome video here:
https://.unrealengine.com/showthread.php?59440-Flowstone-Cave-A-cave-experience-for-tourists-with-VR-support
which soon will come with a download to try it out yourself (in VR even!)

Nice one! Not that I ever expected anything other than great from you. :stuck_out_tongue:

EDIT: Wow I have a badge… :o

Caves look spectacular.

You did a great job and I’m looking forward to see the showcase video. :slight_smile:

My Pre-Last post about the caves:
100+ images from the rocks/cave package: Luos's Rocks/Caves Package 1 - Album on Imgur

And I recently contacted someone who made a “Natural Tiling Material Pack” (Can vote/check it out on Trello here: Trello )
To discuss cross promotion, and Hilary (the creator) thought it was an awesome idea.

So I applied her materials to my cave package,
Since my cave package works with any seamless texture, imho was a good opportunity to do some cross promotion, as well as show how easy it is to use a texture/material package on my rocks/cave package.
so here is a link with 100+ images of the rocks/cave package using some of the materials provided by Hillary: Luos's Rocks/Cave Pack + Natural Tiling Textures Pack - Album on Imgur

More images to come.
As a comparrision of how much different a material makes:

Original cave (Designed by Kashaar from www.broad-strokes.com)

http://www.broad-strokes.com/wordpress/wp-content/uploads/2015/02/UE4Game-Win32-Shipping-2015-02-19-00-50-08-30.jpg

And now the same shot with a variety of materials made by Hilary:

Ultimate cave pack, amazing work bud