Final-ish list with content for the rock/cave package.
__
Massive asset package with a variety of props for fast, easy and versatile creation of caves, gorges and other rocky, natural environments.
Contains:
450 meshes (modular cave pieces, rocks, crystals, arches, columns, floors, walls, lights and more)
of which
73 are modular cave meshes in 5 catagories (813 polygon average)
377 are rock & prop meshes in 9 catagories. (2100 polygon average)
The meshes currently have no LOD, but those will be added in a later update.
Very, VERY customizable material with 210+ Material Instances showcasing various uses.
material can use any arbitrary tiled texture, and automatically rescales with the world scale of the mesh, which allows for fast, easy and extremely versatile environment creation.
The material also contains an easy-to-use up vector blend moss or ice layer.
All meshes will work with ANY seamless texture.
All of the contained 32 texture sets (each containing Albedo, Roughness, and Normal maps) textures are provided at 4096 resolution, some additional props have 1024 or 2048 resolution textures.
Additionally, the package contains 24 new sounds with sound cues, 4 new material functions, 4+ decals, 2 particle , 7 blueprints, 2 bokeh textures, a dirtmask for postprocessing, and 3 cave reverb presets.
Also included are 6 showcase levels, with one created by beginner environment artist (Will Chambers) and one created by experienced designer (Jan Kaluza from http://www.broad-strokes.com/ ) to show the versatility and ease of use of package.
Coming soon:
Showcase video, tutorial video, a few speedbuild videos.