I’m very impressed with the parallax effect using a cubemap:
Therefore, my question is really newbie, does the mesh needs to have UVs for it to work?
I applied the same material in a plane, but the cubemap wont appear.
(I dont know how to recalculate it)
Thanks!
Ivey
(Ivey)
March 3, 2017, 2:25am
2
Moved this thread to the Rendering section
Discovered today that you can even change its offset:
jwatte
(jwatte)
March 3, 2017, 10:25pm
4
Do you actually have a cube map capture actor close to the reflective surface in your level?
(Or a sphere capture actor, if that’s what you’re using)
Hmm, of course, I’m gonna try updating it. That may be the problem!