Hello,
Did anyone successfully modified “WindowMixedRealityHMD.cpp” to have fullscreen VR preview on monitor?
I’ve tried values from this thread Window mixed reality(wmr) How to fill the screen without blanks - XR Development - Epic Developer Community Forums but my image is distorted…
Or maybe there is alternative way to have fullscreen VR ? (without using Windows Mixed Reality Portal or rebuliding engine from source).