We’re developing an SDK using CEF in a Windows environment.
While there were no issues on Windows 10, the game is experiencing issues on Windows 11. Input errors appear in the CEF webview.
We’ve also confirmed that the same issue occurs with the CEF plugin (Browser Plugin) integrated into UE.
- The character combination failure appears when using the Windows 11 IME on Unreal with CEF Webview
Windows -> UE (when using keyboard) system event appear to vary depending on the IME version being used.
UE4.27 , 5 all version has affected with Windows 11.
Is there a way to resolve this issue with CEF plugin integrated into UE?
example is attatched for reproduce. with video.
[Attachment Removed]