Hey guys, what I am wanting to know is how can I change the intensity of the wind directional source in the unreal 4 engine over a certain amount of time. So basically I want it to start low then after a minute or so increase to a certain amount for like another minute then drop back down to normal. I also want to do this with other effects like clouds and lighting etc. If anyone knows a solution that would be great.
Take a look at this thread: https://answers.unrealengine/questions/35478/possible-to-change-wind-strength-in-level-blueprin.html
lightning ->
clouds -> you will have to modify the sky blueprint to do that (change the cloud opacity value)
Thank you for the help, you have been brilliant =)