Will Lumos & Nanite work on iOS?

Regarding the demo for UE5,

Can we expect to see a performance increase on iOS to an extent that photorealistic qualities (as in the following) are achieved?

https://www.youtube.com/watch?v=qC5KtatMcUw

Also what sort of performance can be expected from mid-tier PC’s in the near future and other VR platforms?

Thanks