Summary
when placing a player on a wildlife device using Verse Player Controls are not consistent.
Issue on console, tested on switch and PS4. Player control HUD doesn’t display, and ‘Sprint’ and ‘Pet’ do not behave as expected.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
load linked island on console. Player can’t sprint during pre-race count down.
Expected Result
I expect the player to be able to sprint before the race, during the opening Cinematic the player is placed on the wildlife and the Player Control HUD should show ‘Jump’, ‘Pet’ and ‘Sprint’ and when the race starts the buttons should act like expected.
Observed Result
PC version works as expected. On Console during opening cinematic HUD Player controls don’t display.
-switch, Sprint and emote don’t do anything.
-PS4, Sprint doesn’t do anything, emote brings up emote wheel
Platform(s)
ps4 and switch tested
Island Code
0186-9229-8936
Additional Notes
UEFN local version works some of the time, when it doesn’t work it acts like the ps4 version. when testing local version controls would act normal if I got off and back on the wildlife. Deployed on version 31.00 didn’t work on PC, but it started working when 31.10 was active