I got a wierd problem with my shadows.
You probably see the problem in this picture:
I hope you guys can help me! I used Unity3D previously and got the same problem there. So… i must be the problem
Here are my propertys:
this is a point light. I have another one in this scene, but it’s far away, so it shouldn’t effect it. This light is movable and the doorframe is static. i changed the Attenuation Radius to 650 and the light color.