Summary
Widgets made in UMG, then added through verse (GetPlayerUI.AddWidgets()) do not work with controller regardless of button or widget layout.
In the video, i start on PC and show that the navigation of my UI works, then when i swap to controller and re open the same menu, it immediately deselects any button, making it impossible to use the menu regardless of the placement of any button
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Make a UMG widget, with buttons and everything contained in the widget itself
GetPlayerUI then add the widget to the player UI
Observe that controller cannot be used
Expected Result
Controller is able to navigate to the buttons that are reachable, as with any other method of adding or creating UI
Observed Result
Any button is immediately deselected, and navigation is impossible
Platform(s)
PC
Video
Additional Notes
With verse fields events being added recently, this is going to become a more and more popular method of adding and utilizing UI, therefore it is absolutely crucial that this be fixed soon!