Summary
Took me a while to work this out but if you have a parent widget then add a child widget which has a button within it well on the initial attempt on trying to add the binding to the widget it doesnt show the event/select part within the OnClicked section you have to close the parent after adding the child then save then re open then add the binding then it works. I would also like to add even after this workaround it can still go missing so its very annoying as you can add x amount of binding then it be missing so you have to then remove them or it wont save so uber annoying.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Have a parent widget and add a child widget making sure the child has a button on it. I use a custom bp button but seems to do it on any tbh. Then try to add the binding.
Expected Result
It should show the Event/Select part within the binding without the need to close and re open. It should also be consistent in showing and not a gamble if it works or not.
Observed Result
Its not working as intended and is uber annoying me
Platform(s)
pc
Additional Notes
Will share a video